#include | | | |”, “| | #####|

#include #include #include #include #include using namespace std;char tmp_map1832;char map1832 = { “+#############################+”, “|                             |”, “|                             |”, “|## ########### ##   #########|”, “|   |                         |”, “| | |### |  |           |     |”, “| |      |  | |###  |   |  |  |”, “| | #####|  | |      ## |     |”, “| |           |###  |      |  |”, “| |##### ###         ##       |”, “|          ######  ####### ###|”, “|                             |”, “|# ### ####      ###   #######|”, “|                             |”, “|                             |”, “|                             |”, “|                             |”, “+#############################+” };void ShowMap(){ for(int i = 0; i x = x; this ->y = y; } void move_x( int p ){ if( mapyx+p == ‘ ‘ ) x += p; } void move_y( int p ){ if( mapy+px == ‘ ‘ ) y += p; } void move( int p, int q ){ x += p; y += q; } int get_x(){ return x; } int get_y(){ return y; } void draw( char p ){ mapxy = p; gotoxy( x, y ); printf( “%c”, p ); }private: int x; int y;};struct walk { short walk_count; short x; short y; short back;};struct target { short x; short y;};vector walk_queue;vector BFSArray;void AddArray( int x, int y, int wc , int back ){ if( tmp_mapyx == ‘ ‘ || tmp_mapyx == ‘.’ ){ tmp_mapyx = ‘#’; walk tmp; tmp.x = x; tmp.y = y; tmp.walk_count = wc; tmp.back = back; BFSArray.push_back( tmp ); }}void FindPath( int sx, int sy, int x, int y ){ memcpy( tmp_map, map, sizeof(map) ); BFSArray.clear(); walk tmp; tmp.x = sx; tmp.y = sy; tmp.walk_count = 0; tmp.back = -1; BFSArray.push_back( tmp ); int i = 0; while( i Hard
N -> Normal
E -> Easy

Input : “); char diffi; int speedmod = 3; cin >> diffi; if( diffi == ‘N’ ){ speedmod = 2; }else if( diffi == ‘H’ ){ speedmod = 1; } system(“cls”);    ShowMap(); gotoxy( x, y ); cout #include #include #include #include using namespace std;char tmp_map1832;char map1832 = { “+#############################+”, “|                             |”, “|                             |”, “|## ########### ##   #########|”, “|   |                         |”, “| | |### |  |           |     |”, “| |      |  | |###  |   |  |  |”, “| | #####|  | |      ## |     |”, “| |           |###  |      |  |”, “| |##### ###         ##       |”, “|          ######  ####### ###|”, “|                             |”, “|# ### ####      ###   #######|”, “|                             |”, “|                             |”, “|                             |”, “|                             |”, “+#############################+” };void ShowMap(){ for(int i = 0; i x = x; this ->y = y; } void move_x( int p ){ if( mapyx+p == ‘ ‘ ) x += p; } void move_y( int p ){ if( mapy+px == ‘ ‘ ) y += p; } void move( int p, int q ){ x += p; y += q; } int get_x(){ return x; } int get_y(){ return y; } void draw( char p ){ mapxy = p; gotoxy( x, y ); printf( “%c”, p ); }private: int x; int y;};struct walk { short walk_count; short x; short y; short back;};struct target { short x; short y;};vector walk_queue;vector BFSArray;void AddArray( int x, int y, int wc , int back ){ if( tmp_mapyx == ‘ ‘ || tmp_mapyx == ‘.’ ){ tmp_mapyx = ‘#’; walk tmp; tmp.x = x; tmp.y = y; tmp.walk_count = wc; tmp.back = back; BFSArray.push_back( tmp ); }}void FindPath( int sx, int sy, int x, int y ){ memcpy( tmp_map, map, sizeof(map) ); BFSArray.clear(); walk tmp; tmp.x = sx; tmp.y = sy; tmp.walk_count = 0; tmp.back = -1; BFSArray.push_back( tmp ); int i = 0; while( i Hard
N -> Normal
E -> Easy

We Will Write a Custom Essay Specifically
For You For Only $13.90/page!


order now

Input : “); char diffi; int speedmod = 3; cin >> diffi; if( diffi == ‘N’ ){ speedmod = 2; }else if( diffi == ‘H’ ){ speedmod = 1; } system(“cls”);    ShowMap(); gotoxy( x, y ); cout #include #include #include #include using namespace std;char tmp_map1832;char map1832 = { “+#############################+”, “|                             |”, “|                             |”, “|## ########### ##   #########|”, “|   |                         |”, “| | |### |  |           |     |”, “| |      |  | |###  |   |  |  |”, “| | #####|  | |      ## |     |”, “| |           |###  |      |  |”, “| |##### ###         ##       |”, “|          ######  ####### ###|”, “|                             |”, “|# ### ####      ###   #######|”, “|                             |”, “|                             |”, “|                             |”, “|                             |”, “+#############################+” };void ShowMap(){ for(int i = 0; i x = x; this ->y = y; } void move_x( int p ){ if( mapyx+p == ‘ ‘ ) x += p; } void move_y( int p ){ if( mapy+px == ‘ ‘ ) y += p; } void move( int p, int q ){ x += p; y += q; } int get_x(){ return x; } int get_y(){ return y; } void draw( char p ){ mapxy = p; gotoxy( x, y ); printf( “%c”, p ); }private: int x; int y;};struct walk { short walk_count; short x; short y; short back;};struct target { short x; short y;};vector walk_queue;vector BFSArray;void AddArray( int x, int y, int wc , int back ){ if( tmp_mapyx == ‘ ‘ || tmp_mapyx == ‘.’ ){ tmp_mapyx = ‘#’; walk tmp; tmp.x = x; tmp.y = y; tmp.walk_count = wc; tmp.back = back; BFSArray.push_back( tmp ); }}void FindPath( int sx, int sy, int x, int y ){ memcpy( tmp_map, map, sizeof(map) ); BFSArray.clear(); walk tmp; tmp.x = sx; tmp.y = sy; tmp.walk_count = 0; tmp.back = -1; BFSArray.push_back( tmp ); int i = 0; while( i Hard
N -> Normal
E -> Easy

Input : “); char diffi; int speedmod = 3; cin >> diffi; if( diffi == ‘N’ ){ speedmod = 2; }else if( diffi == ‘H’ ){ speedmod = 1; } system(“cls”);    ShowMap(); gotoxy( x, y ); cout #include #include #include #include using namespace std;char tmp_map1832;char map1832 = { “+#############################+”, “|                             |”, “|                             |”, “|## ########### ##   #########|”, “|   |                         |”, “| | |### |  |           |     |”, “| |      |  | |###  |   |  |  |”, “| | #####|  | |      ## |     |”, “| |           |###  |      |  |”, “| |##### ###         ##       |”, “|          ######  ####### ###|”, “|                             |”, “|# ### ####      ###   #######|”, “|                             |”, “|                             |”, “|                             |”, “|                             |”, “+#############################+” };void ShowMap(){ for(int i = 0; i x = x; this ->y = y; } void move_x( int p ){ if( mapyx+p == ‘ ‘ ) x += p; } void move_y( int p ){ if( mapy+px == ‘ ‘ ) y += p; } void move( int p, int q ){ x += p; y += q; } int get_x(){ return x; } int get_y(){ return y; } void draw( char p ){ mapxy = p; gotoxy( x, y ); printf( “%c”, p ); }private: int x; int y;};struct walk { short walk_count; short x; short y; short back;};struct target { short x; short y;};vector walk_queue;vector BFSArray;void AddArray( int x, int y, int wc , int back ){ if( tmp_mapyx == ‘ ‘ || tmp_mapyx == ‘.’ ){ tmp_mapyx = ‘#’; walk tmp; tmp.x = x; tmp.y = y; tmp.walk_count = wc; tmp.back = back; BFSArray.push_back( tmp ); }}void FindPath( int sx, int sy, int x, int y ){ memcpy( tmp_map, map, sizeof(map) ); BFSArray.clear(); walk tmp; tmp.x = sx; tmp.y = sy; tmp.walk_count = 0; tmp.back = -1; BFSArray.push_back( tmp ); int i = 0; while( i Hard
N -> Normal
E -> Easy

Input : “); char diffi; int speedmod = 3; cin >> diffi; if( diffi == ‘N’ ){ speedmod = 2; }else if( diffi == ‘H’ ){ speedmod = 1; } system(“cls”);    ShowMap(); gotoxy( x, y ); cout #include #include #include #include using namespace std;char tmp_map1832;char map1832 = { “+#############################+”, “|                             |”, “|                             |”, “|## ########### ##   #########|”, “|   |                         |”, “| | |### |  |           |     |”, “| |      |  | |###  |   |  |  |”, “| | #####|  | |      ## |     |”, “| |           |###  |      |  |”, “| |##### ###         ##       |”, “|          ######  ####### ###|”, “|                             |”, “|# ### ####      ###   #######|”, “|                             |”, “|                             |”, “|                             |”, “|                             |”, “+#############################+” };void ShowMap(){ for(int i = 0; i x = x; this ->y = y; } void move_x( int p ){ if( mapyx+p == ‘ ‘ ) x += p; } void move_y( int p ){ if( mapy+px == ‘ ‘ ) y += p; } void move( int p, int q ){ x += p; y += q; } int get_x(){ return x; } int get_y(){ return y; } void draw( char p ){ mapxy = p; gotoxy( x, y ); printf( “%c”, p ); }private: int x; int y;};struct walk { short walk_count; short x; short y; short back;};struct target { short x; short y;};vector walk_queue;vector BFSArray;void AddArray( int x, int y, int wc , int back ){ if( tmp_mapyx == ‘ ‘ || tmp_mapyx == ‘.’ ){ tmp_mapyx = ‘#’; walk tmp; tmp.x = x; tmp.y = y; tmp.walk_count = wc; tmp.back = back; BFSArray.push_back( tmp ); }}void FindPath( int sx, int sy, int x, int y ){ memcpy( tmp_map, map, sizeof(map) ); BFSArray.clear(); walk tmp; tmp.x = sx; tmp.y = sy; tmp.walk_count = 0; tmp.back = -1; BFSArray.push_back( tmp ); int i = 0; while( i Hard
N -> Normal
E -> Easy

Input : “); char diffi; int speedmod = 3; cin >> diffi; if( diffi == ‘N’ ){ speedmod = 2; }else if( diffi == ‘H’ ){ speedmod = 1; } system(“cls”);    ShowMap(); gotoxy( x, y ); cout